Course Overview
Introduction to Blueprints in Unreal Engine 4:
Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations. Through this training we shall introduce you to the exciting gaming world and introducing you this powerful game engine Unreal. There are lots of code samples available but offer little or no explanation on how they should be used. This training aims to provide the necessary training to teach you how to create those awesome games.
Through this training you shall learn about the following;
- Blueprints Basics.
- Understanding the Editor.
- Fundamentals of scripting.
- Introduction to Level Blueprints.
- Actor Collision Settings.
- Event callbacks.
- Reference variables for Actors.
- Introduction to Blueprint Classes.
- Working with components.
- Working with Timeline.
- Scripting a simple light.
- Creating Editable variables.
- Using the Construction Script.
- Creating a Blueprint to spawn.
- Setting up the Spawner Blueprint.
- Spawning an Actor from a Blueprint Class.
Target Customers:
- Students interested in game development
- Game development Professionals
Pre-Requisites:
- Basic knowledge of game development