Course Overview
Character Rigging in Maya 1:
Autodesk Maya as it is officially known has many applications in the field of 3D animation. Seeing believes and Maya Training offers quality which few can replicate. For being a top tier animation expert, 3D animators need to be conversant with this animation software. Aspiring 3D animators need to learn Maya if they want to create spell binding products. Autodesk Maya is the industry standard for 3D animation software. Video professionals as well as graphic experts can create a spell of their own using Maya for animated television programs, films, video games and special visual effect as well as 3D animations.
Through this course you will learn about left wings skinning and mirror skin/td>, right wings skinning, skinning spine, skinning spine SJ, root SJ lock, skinning spine SJ and root, working on root SJ lock, paint skin weight tools, more on weight tools, move to left hand skinning, l shoulder skinning, freeze transformation issue solved, l elbow skinning, l wrist skinning, paint skin tool for wrist, IK FK influence issue solved, l index finger skinning, l middle finger skinning, l ring skinning, l pinky skinning, l thumb skinning, r hand skinning shoulder elbow, r hand skinning wrist, neck skinning, head skinning, create jaw controller, jaw skinning, lower teeth skinning, pant skinning, more on pant skinning.
Target Customers:
- Students interested in learning about character texturing
- Designing Professionals
- Character designing
- 3D animators
Pre-Requisites:
- Basic Computer Knowledge
- Passion to learn
- Basic knowledge of using Autodesk Maya