Course Overview
Rendering in Unity
This course is an intermediate to advanced learning of game development using Unity software. This course is an introduction to the rendering pipeline in Unity. You will learn everything there is to know about how Unity works with Matrices. It is also an introduction to writing Shaders in Unity with advanced topics like having applying multiple textures to objects through code.
Course Objective:
- To learn about how Unity works with Matrices
- To write Shaders in Unity
- To learn how to apply multiple textures to objects through code
Target Customers:
- Students interested in game development
- Game development Professionals
Pre-Requisites:
- Unity(preferably v5.0 or above)
- Basic knowledge of game development using Unity