Course Overview
VEX Wrangle in Houdini:
If you want a 3D animation software which can cast a spell on you, Houdini training is vital. Houdini blends exceptional performance with ease to use and top quality software that provides powerful animation experiences for designing movies, commercial advertisements or games. It has a node based procedural workflow so content creation is faster and this ensures flexibility as well as efficient time management. If you want to pull a rabbit out of that hat when it comes to animation, Houdini is the perfect software for the job. Houdini software serves as a powerful layout and lighting instrument for creating graphic visual effect that can be rivaled by few other software.
The training will include the following:
- What is VEX
- Different type of Wrangles
- Working with Attributes using Wrangles
- Creating and customising UI Controls
- VEX Functions and How to use them
- How to work with Built-IN Attributes
- Delete Random points using VEX
- Creating Wave Deformer
- Difference between Attributes and Variables
- Understanding Matrix Rotations using VEX
- Scaling with vex and Matrices
- Mixing VEX and VOPs
- Get Values from other points and primitives
- Working with Point Clouds
- What is Array and How to use array find
- How to access group names procedurally
- SOP Solver and using SOP solver with Wrangles
- Creating branching structures using Wrangles
- Working with Normals and Quaternion
- Dot and Cross Product using VEX
Target Customers:
- Modelers
- Lighters
- Animators and character riggers would do well to acquire Houdini training.
Pre-Requisites:
- Basic knowledge of Houdini
- Passion to learn